The V2 update
 -Changed the Elven Gateway recipe to use lategame ChromatiCraft casting
 -Make Adjacency Cores need lumens to run
 -Disable Meteor Tower fires
 -Remove Golden Apple drops from rainbow trees
 -Remove vanilla dyes from dye trees
 -Fix ResearchLevel crash
 -Made Runic Matrix available a bit earlier in progression
 -Make the Aura Cascade pedestal recipe yield more.
 -Add recipe to Tool Forge
 -Overhaul very earlygame ore processing (smeltery -> crucible furnace)
 -Add advanced botania runes
 -Change Bound Tool recipes
 -Remove Eldritch eye drops, add bee to get them as an alternative for crafting them.
 -Change recipes for blood orbs, all tiers now have seperate frame items that are required to craft them
 -Slightly tweak Ichor recipe, replacing the Arcane Prism with Angel's Steel of the first degree
 -Remove Botania Smokey Quartz, as they are a duplicate of the TT ones
 -Overhaul Botania flower progression. Passive flowers are not feasible at all, as they stay only one minute now. The first flower is instead the thermalily.
    The endoflame is removed completely.
 -Allow use of aluminum in manasteel recipe, for a hefty mana cost
 -Add new recipes for all previously untweaked Botania runes
 -Tweak Gaia Pylon recipe slightly, needs Proxima-tier materials now
 -Update the guidebook to be correct with the new changes
 -Remove Gadomancy Mirrored Jar, because of crashes and instability
 -Add new Tinkers' Construct Heart Canister recipes
 -Add new recipes to the Blood Magic Arcane Pedestal and Arcane Plinth
 -It took long enough, but the Luminescent Pearl finally has an actual texture
 -Add new Thaumcraft focus recipes
 
Mod Updates
 -Arcane Arteries to version 0.8.5
 -Reika's mods to v27
 -NEI to the newest GTNH version (2.0.6)
 -Crafttweaker to version 3.1.0
 -Carpenter's Blocks to version 3.3.8.2
 -Twilight Forest to version 2.3.8
 -OpenModsLib to version 0.10.1

New Mods
 -Forgotten Relics
 -Hardcore Darkness
 -Satisforestry
 -BeeBetterAtBees

Removed Mods
 -Ding